Yes, the atmosphere and tension holds up throughout the entire game. Tiny things like notes and audio logs from PCs are also a nice touch. On higher-end platforms the detail shines even more - we’ve progressed to the point where you can clearly see writing on small objects like calendars and notes, all of which add to the magic. I love just walking around taking in the sights because it feels so authentic, like you are a part of the universe. The smoke, the details of particles in the air, the equipment - the art team went above and beyond here. This feels like Alien incarnate, like you were dropped right onto the film set. But while the survival portions of Isolation are well done, the atmosphere is where the development team really nailed it. Less is more in this instance, and you won’t take using precious bullets lightly. While there are a few offensive tools at your disposal (such as a revolver and molotov cocktails), the core focus is decidedly defensive, as you won’t come across a whole lot of ammo. It really feels like Resident Evil 1 again where every item matters. There’s a focus on small-scale puzzles, either in the form of locating certain objectives on your own, solving small scavenger hunts, or completing minigames while the world is still operating around you.Įven your flashlight (which is head-mounted) has a drawback, as batteries drain rather quickly and you’ll have to locate spares. You’re not alone as you have a small cast of supporting characters to interact with occasionally, but they don’t get in the way - make no mistake, survival is at the forefront of Isolation, in a good way. The campaign is ostensibly a first-person adventure game with mild action elements. Rather than constantly have her making lengthy expositions, we’re meant to experience the game with Amanda, like we’re both getting through the ordeal together. On the flipside, Amanda’s character isn’t pushed as heavily on us as you’d expect. She’s hardened in a different way compared to her mother, having experienced space travel far longer than a lot of her peers, allowing her a certain amount of confidence. What I like about Amanda as a character is that she fits into the franchise rather well, with an interesting enough backstory giving her a reason to be there.
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